From a6cdadd004a1375fab7a742bdf76284812942d56 Mon Sep 17 00:00:00 2001 From: "re.kovalev" Date: Tue, 26 Jul 2022 18:22:09 +0300 Subject: [PATCH] =?UTF-8?q?=D0=9F=D1=80=D0=B0=D0=B2=D0=BA=D0=B0=20=D1=83?= =?UTF-8?q?=D0=B3=D0=BB=D0=B0=20=D0=BD=D0=B0=D1=87=D0=B0=D0=BB=D1=8C=D0=BD?= =?UTF-8?q?=D0=BE=D0=B3=D0=BE=20=D0=BF=D0=BE=D0=B2=D0=BE=D1=80=D0=BE=D1=82?= =?UTF-8?q?=D0=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- include/Camera.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/Camera.h b/include/Camera.h index d5ab555..2979409 100644 --- a/include/Camera.h +++ b/include/Camera.h @@ -15,8 +15,8 @@ class Camera { public: - Camera(float aspect, const glm::vec3 &position = glm::vec3(0.0f, 0.0f, 0.0f), const glm::vec2 &xyOffset = glm::vec2(0.0f, 0.0f), float fovy = CAMERA_FOVy); // Конструктор камеры с проекцией перспективы - Camera(float width, float height, const glm::vec3 &position = glm::vec3(0.0f, 0.0f, 0.0f), const glm::vec2 &xyOffset = glm::vec2(0.0f, 0.0f)); // Конструктор ортографической камеры + Camera(float aspect, const glm::vec3 &position = glm::vec3(0.0f, 0.0f, 0.0f), const glm::vec2 &xyOffset = glm::vec2(90.0f, 0.0f), float fovy = CAMERA_FOVy); // Конструктор камеры с проекцией перспективы + Camera(float width, float height, const glm::vec3 &position = glm::vec3(0.0f, 0.0f, 0.0f), const glm::vec2 &xyOffset = glm::vec2(90.0f, 0.0f)); // Конструктор ортографической камеры virtual ~Camera(); // Деструктор const glm::mat4& getProjection(); // Возвращает ссылку на константную матрицу проекции const glm::mat4& getView(); // Возвращает ссылку на константную матрицу вида