diff --git a/src/main.cpp b/src/main.cpp index 7363e35..df32db1 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -292,7 +292,7 @@ int main(void) ssaoBlurShader.link(); // Модель прямоугольника - GrouptedModel rectangle = loadOBJtoGroupted("../resources/models/plane80000.obj", "../resources/models/", "../resources/textures/"); + GrouptedModel rectangle = loadOBJtoGroupted("../resources/models/plane2.obj", "../resources/models/", "../resources/textures/"); // Зададим горизонтальное положение перед камерой rectangle.position.y = -1; @@ -308,8 +308,6 @@ int main(void) Texture rectangle_heights(TEX_HEIGHTS, "../resources/textures/rekovalev_bumpmap.png"); rectangle.parts[0].set_texture(rectangle_heights); - rectangle.parts[0].displacementmapped = true; - // Вершины для скайбокса glm::vec3 skybox_verticies[] = { {-1.0f, 1.0f, -1.0f},