From 16697e92a76e43298896a724a396464851ccbd64 Mon Sep 17 00:00:00 2001 From: "re.kovalev" Date: Wed, 18 Jan 2023 09:56:27 +0300 Subject: [PATCH] =?UTF-8?q?=D0=98=D0=B7=D0=BC=D0=B5=D0=BD=D0=B5=D0=BD?= =?UTF-8?q?=D0=B8=D0=B5=20=D1=85=D0=B0=D1=80=D0=B0=D0=BA=D1=82=D0=B5=D1=80?= =?UTF-8?q?=D0=B8=D1=81=D1=82=D0=B8=D0=BA=20=D0=BC=D0=B0=D1=82=D0=B5=D1=80?= =?UTF-8?q?=D0=B8=D0=B0=D0=BB=D0=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/main.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index e2cc05d..6b08b90 100755 --- a/src/main.cpp +++ b/src/main.cpp @@ -135,7 +135,7 @@ int main(void) scene.root.e_scale() = glm::vec3(0.01); scene.root.e_position().z = 1; scene.models.begin()->material.kd = {0.5,0.5,0.5}; - scene.models.begin()->material.ka = {0.2,0.2,0.2}; + scene.models.begin()->material.ka = {0.05,0.05,0.05}; // Установка цвета очистки буфера цвета glClearColor(0.0f, 0.0f, 0.0f, 1.0f); @@ -350,8 +350,8 @@ int main(void) rectangle.e_scale() = glm::vec3(4); // Параметры материала - rectangle.material.ka = {0.2, 0.2, 0.2}; - rectangle.material.kd = {0.9, 0.9, 0.9}; + rectangle.material.ka = {0.05, 0.05, 0.05}; + rectangle.material.kd = {1, 1, 1}; // Шейдер для рисования отладочных лампочек ShaderProgram bulbShader;