Переделка камеры

This commit is contained in:
2022-11-23 14:14:20 +03:00
parent f94d55aaf4
commit 5c88cabf7e
4 changed files with 24 additions and 5 deletions

View File

@@ -8,7 +8,8 @@ layout(std140, binding = 0) uniform Camera
{
mat4 projection;
mat4 view;
};
vec3 position;
} camera;
layout(std140, binding = 2) uniform Light
{
@@ -22,6 +23,6 @@ out vec2 texCoord;
void main()
{
gl_Position = projection * view * model * vec4(pos, 1.0);
gl_Position = camera.projection * camera.view * model * vec4(pos, 1.0);
texCoord = inTexCoord;
}