From 580ebd83fd334956e0b03766a22b98c3d7043705 Mon Sep 17 00:00:00 2001 From: "re.kovalev" Date: Tue, 25 Oct 2022 12:04:39 +0300 Subject: [PATCH] =?UTF-8?q?=D0=A8=D0=B5=D0=B9=D0=B4=D0=B5=D1=80=D1=8B=20?= =?UTF-8?q?=D0=B4=D0=BB=D1=8F=20=D0=B8=D1=81=D0=BF=D0=BE=D0=BB=D1=8C=D0=B7?= =?UTF-8?q?=D0=BE=D0=B2=D0=B0=D0=BD=D0=B8=D1=8F=20=D1=82=D0=B5=D0=BA=D1=81?= =?UTF-8?q?=D1=82=D1=83=D1=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- shaders/shader.frag | 9 +++++++-- shaders/shader.vert | 4 ++++ 2 files changed, 11 insertions(+), 2 deletions(-) diff --git a/shaders/shader.frag b/shaders/shader.frag index 3f0ad51..801807d 100644 --- a/shaders/shader.frag +++ b/shaders/shader.frag @@ -1,8 +1,13 @@ #version 330 core -out vec3 color; +in vec2 texCoord; + +uniform sampler2D tex_diffuse; + +out vec4 color; void main() { - color = vec3(1, 0, 0); + color = texture(tex_diffuse, texCoord); } + \ No newline at end of file diff --git a/shaders/shader.vert b/shaders/shader.vert index 8a67d4d..caca2c7 100644 --- a/shaders/shader.vert +++ b/shaders/shader.vert @@ -1,11 +1,15 @@ #version 330 core layout(location = 0) in vec3 pos; +layout(location = 1) in vec2 inTexCoord; uniform mat4 vp; uniform mat4 model; +out vec2 texCoord; + void main() { gl_Position = vp * model * vec4(pos, 1.0); + texCoord = inTexCoord; }